Today I'll be delving into David Gaider's Dragon Age novel - Asunder! For bloody and delicious mage versus Templar action, read on!
Gaming franchise novel tie-ins are tricky business.
Companies tend not to bother with them unless the franchise is a
multi-chaptered epic (Halo, Mass Effect, Assassins Creed have all felt the
awkward fumbling embrace of the hired author) which means that ultimately, the
book cannot do anything too groundbreaking. The author can’t make any decisions
which will alter upcoming games, since the author in question and the game
development team are often literally worlds apart. The requirement for writing
one of these hastily constructed, heavily branded creatures seems to mostly be
a sturdy fan knowledge of the universe and little else. I’ve read some truly
terrible game time-in novels (Richard A. Knaak’s Diablo: The Sin War I
am completely looking in your direction) so was a little wary of delving into
the Dragon Age literary world. It’s a
horrible tease to be reintroduced to a world you love, only to barely brush
upon familiar scenarios and characters without getting the satisfaction of
knowing that the story you’re reading pushes important characters forward, and
this never seems to happen in this bracket of publishing. Most I’ve read
create a new character and have them play out a scenario in a pre-existing
playground, effecting nothing but their own fortunes, safely far away from the
vital storylines that the gaming development teams are dealing with. And it
saddens me.
Well – there is good news. Asunder is by David
Gaider, the Tolkein of the Dragon Age world, and there is no greater authority,
and anyone who has played the games can attest to the quality of the
characterization and the storytelling.
Secondly – the story takes place after Dragonage 2,
post-Kirkwall-mage-apocalypse (Damnit Anders), when every other Circle of Magi
has been rattled badly by the events of DA2 and the mage/templar relationship
is more strained than ever. It’s an immediate soaring of tension that I think
excludes those who haven’t played DA2 a little (but then, seriously, why are
you reading this?) but is suddenly and immediately satisfying.
Our protagonist is Rhys, a circle mage in his late thirties
and for the most part, a genteel voice of reason. he also has a stronger-than-average
ability to consort with spirits and a seemingly unique talent with communicating with the “Ghost of the Spire” – an actual fact a lost and very damaged young
man brought into the Circle as an apostate and possessing of an ability to move
invisibly and make everyone forget him. Cole the “ghost” is a wonderful
creation, and I’m rather impressed with this skill that Gaider/Bioware has for
taking a character that’s killed a whole lot of people and making them very
likeable and empathetic. Anyhow, the Circle is experiencing an escalating
series of murders, and on top of existing tensions, the whole mess looks ready to
explode.
So more to the point – it’s a very strong novel. It’s
meaty, visceral and uncompromising. People die. Some horribly. The final act in
startlingly nasty and the big central twist, and a huge development for
a companion character from DA:O, is unexpected and brilliant. In fact I
wondered if the seeds of it had been planted during the development of Origins,
it all meshed so well. There is a certain degree of business in The Fade (I
know I’m not alone in being thankful there wasn’t much Fadey stuff in DA2, I
find the whole thing just a touch too disorientating and nightmare-triggering)
that is unsettling and wonderfully done, and the aftermath – specifically, Cole
emerging into the consciousness of the other travelers, only to have them
slowly begin to forget again who he is – is wrenching.
The beauty of the setup for this novel is that it still exists
within the framework – Cassandra and Varric’s scenes in DA2 clearly state that
the Circle’s have revolted, and the Templars rebelled, and from that one
sentence this story has emerged. And thank god, because I remember having that
moment when playing DA2 – “what? Why aren’t we playing that bit as
well??” It fills a gap that I was insanely eager to have filled.
Too long, didn’t read version: It’s a motherfucker of a book. And a
Must if you have any passing fondness for the franchise. I most certainly am
going to backtrack and find the other two Gaider has written, because jeebus.
Great review. I agree with you about the way Cole was done, he was one of the best characters I've read in a while.
ReplyDeleteAsunder was my favourite out of the three I think, and it was hard to beat the Stolen Throne for me. The content of the story was amazing, and the characters were sketched magnificiently (of course they were, it's David Gaider).
That said, don't you think the actual prose was pretty poor? It was tidy and solid in the other two books but there were so many lines in Asunder that seemed lazy and unoriginal and, if nothing else, not edited very well. I wonder if it was created under stricter time limits than the other two? It *did* read like the NaNoWriMo of a very good author!
In any case, good idea to backtrack and read the other two. (Especially the Stolen Throne. My god.)
Thanks so much!
DeleteI suppose if I was going to pick faults I wasn't completely sold on the Lord Seeker. Something of a one dimensional villain. I need more than religious zealotry in this kind of set up.
The prose didn't jump out at me as great or poor - so I'm going to say serviceable. served it's purpose and got us from a to b.
But oh man, Cole :(